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Brutal doom v21 radeon fix
Brutal doom v21 radeon fix







brutal doom v21 radeon fix

Corrected the ammo pickup amount from weapons in classical mode.Ĥ2.

brutal doom v21 radeon fix

got the angle grinder instead of the chainsaw)Ĥ1.

brutal doom v21 radeon fix

Implemented doom messages via DEHACKED, weapons tags and obituaries for freedoom (Freedoom messages were overriding those set in the mod i.e. Fixed hearing chainsaw startup sound whilst using chainsawĤ0. Fixed a missing shotgun cocking sound when gun was fully loadedģ9. Fixed a small issue by stopping 3 stamina being collected from backpacks (only noticed this classical mode)ģ8. Fixed keybaord key binding weapon reload key not working if using weapon reload from the customise menu (you can use either binding)ģ7. Resolved all console errors relating to unknown actors (I brought over some brutal doom v21 actors to fill gaps)ģ5. Fixed where some weapons were missing tags or had wrong tagsģ4. It was giving all weapons from both player classes causing a clash.ģ3. Fixed another error with the super shotgun when running out of ammoģ2. Resolved a number of console error messages relating to DoomdefsĨe. Fixed Berserk kick attacks on a number of monstersģ1. Fixed some console error message for duplicated defs and image references.ģ0. Fixed some ammo and ammo2 icons (these will now show up properly in the alternate HUD)Ģ9. Added new Hellhound sounds (CREDIT GOES TO Styd051)Ģ8. Fixed silent punches again (Somewhere through my editing, punches were not silent)Ģ7. Fixed on MAP07 Research Labs there were 4 unkillable monsters preventing 100% kills.Ħb. Fixed kill count issues in bd64mapsV2.pk3 (maps now included in the download)Ģ6b. Tweaked chainsaw deaths for imps, now showing the correct death stateĢ6. New update Brutal Doom 64 v2 Patched, which fixes many bugs thanks to swc132994.Ģ5.









Brutal doom v21 radeon fix